A mud client is a piece of software used to connect to a MUD. Generally a mud client is a very basic telnet client that lacks VT100 terminal emulation and the capability to perform telnet negotiations. On the other hand they are enhanced with features designed to specifically work well with mudding.
Standard features seen in most mud clients include ANSI color support, aliases, triggers and scripting. The client can often be extended almost indefinitely with its built-in scripting language. Most muds restrict the usage of scripts because it gives an unfair advantage, as well as the fear that the game will end up being played by fully automated clients instead of human beings.
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MUD Client Compression Protocol :: Protocols
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MCP Implementation in zMUD - An overview of covered features. Includes links.
MCP: Mud Client Protocol - Links to specifications and supported clients.
The MUD Client Protocol, Version 2.1 - Official documentation covers specifications, implementation, and information.