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Heroes Unlimited is a role-playing game based upon the Palladium Books Megaversal system; it is compatible with any other game on the Palladium system.

The game features superheroes fighting supervillains in a comic book-like world. The game's introduction states that the game was designed to be a "thinking man's" Superhero RPG, where the characters were vulnerable and could not amass an incredible number of skills or abilities. The experience point system of the game gave great awards to novel thinking and heroic sacrifice, in addition to defeating one's enemies. Characters in the game are defined by their ability scores, skills (dependant on education level), and class, which allows the selection of certain powers or enhanced skills or equipment. The classes allowed for a wide range of play-types, from super-powered beings to aliens to technology-based or special-training-based characters.

However, the character creation system was widely divergent - some classes such as robotics allowed intense customization, while others were extremely random. Some classes and super powers (such as the ancient master class or the invulnerability power) started very powerful but hardly matured, while other classes and powers had effects strongly tied to character level.

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Beyond Heroes - Heroes Unlimited modern and 1930s with new powers, classes, magic, the Equipment Locker, campaigns and dimensions. Gold Wyrm award.

Realm of Rikonian - New classes, settings, and abilities. Also includes rules for building robots, a project guide, and articles.

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