For example, locating a point on a plane (ie. a city on a map of the Earth) requires two parameters — latitude and longitude. The corresponding space has therefore two dimensions, its dimension is two, and this space is said to be 2-dimensional (2D). Locating the exact position of an aircraft in flight (relative to the Earth) requires another dimension (altitude), hence the position of the airplane can be rendered in a three-dimensional space (3D).
If time is added as a 3rd or 4th dimension (to a 2D or 3D space, respectively), then the airplane's estimated "speed" may be calculated from a comparison between the times associated with any two positions. For common uses, simply using "speed" (as a dimension) is a useful way of condensing (or translating) the more abstract time dimension, even if "speed" is not a dimension, but rather a calculation based on two dimensions. Adding the three Euler angles, for a total 6 dimensions, allows the current degrees of freedom —orientation and trajectory —of the airplane to be known.
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Xbox :: Microsoft
GameCube :: Nintendo
PlayStation 2 :: Sony
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