Battlegrounds is a video game based off of The Gathering collectible card game. The game is based on the creation of heroes and mages that summon forth powerful monsters, spells, and abilities to defeat the enemy duelist. Duelists learn new magical spells by completing the campaign, with more and more spell books becoming available as the gamer progresses. Each spell is separated into one of 5 spell books, each with their own strengths and weaknesses.
Red: Red is the colour of rage, passion, chaos, and destruction. In the game, Red is the "fastest" deck - with many low-cost spells that can quickly overwhelm an enemy duelist. As Red's spellbook increases, many high-strength creatures come into play, with enchantments that make all the duelist's creatures either preternatually fast or strong. Red also has the most "direct-damage" spells that can negate the entire battlefield to strike the enemy duelist, though half of them harm the caster as well. Red's primary weakness is its own inability to take damage and expensive air units, but is probably the most well-rounded of all the game's spellbooks.
Green: Green is the colour of might, growth, bravery, and nature. In the game, Green's main strategy is to take strong creatures and make them stronger. It is also the only spellbook with creatures and spell-abilities that allow its creatures to "Trample" effectively allowing them to continue a ponderous assault until either they hit the enemy duelist, or get killed themselves. They possess amazing abilities such as Giant Growth, which can turn even the most worthless creature into one that should be rightly feared, as well as incredibly fast mana-regeneration and creation methods. Green's main weakness is that it has no way to win other than through its creatures, lacking any direct-damage spells, and only having spells that last until the creature responds, allowing a cheap way to deal with some high-strength units. Green possesses the strongest creature in the game, the Avatar of Might.
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