Skullmonkeys was the video game sequel to The Neverhood, created by animator Doug TenNapel. Rather than being a PC adventure game like its predecessor, it was a platform game for the Sony PlayStation. The setting of it came from a place described in The Neverhood Hall of Records in the Neverhood by one of the other god-like beings (like Hoborg) created by Quater. The games popularity, like The Neverhood, has long outlasted it's availability in computer stores. As of 2006, the Internet was still full of very active 'fan websites' devoted to both games, and the soundtrack CD by Terry Scott Taylor, Songs from the Neverhood, continues to sell well.
In the single-player platform game you control Klaymen, a resident of the Neverhood who is kidnapped in order to prevent the destruction of the Neverhood. Your character can jump, duck, look up, and grab a wide range of items such as a halo (withstand more then one hit) and a wide range of quirky and crude projective weapons. Aside from the asortment of weapons, you can destroy many enemies and bosses by jumping on them, and there are several secret levels (set to 1970s easy listening music) where you can collect bonus points and extra lives.
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Game Revolution Review - Rated A- by Tony V. Extremely well-crafted Claymation graphics combined with an at times hilarious if not perverse soundtrack make Skullmonkeys something everyone should try.
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