JezzBall is a computer game in which red-and-white 'atoms' bounce about a rectangular field of play. The player advances to later levels (with correspondingly higher numbers of atoms and lives) by containing the atoms in progressively smaller spaces, until at least 75% of the area is blocked off. You gain a bonus for getting more than 75%, which is calculated from the percentage over 75 that you manage to block off. It is similar to Qix, which was released during the Golden Age of Arcade Games.
JezzBall was programmed by Dima Pavlovsky and introduced in 1992 as part of the Microsoft Entertainment Pack, and also in the later Best of Windows Entertainment Pack. Despite Microsoft withdrawing support in 1996, it still has a dedicated fan base.

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