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Dragon Empires was a fantasy massively multiplayer online role-playing game that was in development by UK-based Codemasters. Its main focus was Player versus player clan action to take control of 50 cities in five empires within its world. On 3 September 2004, Codemasters announced that they had ceased development citing technical issues.

On 6 September, Dragon Empires producer Gary Dunn explained that their server code was incapable of supporting the number of clients expected for a massively multiplayer game. This prompted a six-week review of the game's viability, which found that the cost to fix the difficulties would be high and the decision was made instead to cancel the title. *

Despite the cancellation of several MMOs in 2004, Ed Relf, marketing brand manager at Codemasters, maintained that the tightly packed MMORPG market was not a reason for the discontinuation. * The still-kicking Dragon Empires community started a petition hoping to renew development in the game.

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#twittesuainfancia Video game, Age of Empires 1, futebol, pique-esconde, Salva latinha, Dragon Ball, Timido, Bobo, Bonito(agora eu sou feio)
_yuriRamos (Yuri Joker Ramos) Mon, 12 Oct 2009 19:34:57 -0000
#twittesuainfancia Video game, Age of Empires 1, futebol, pique-esconde, Salva latinha, Dragon Ball, Timido, Bobo, Bonito(agora eu sou feio)

 
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