Larn is an old roguelike computer game that was originally written by Noah Morgan in 1986.
Larn was the first roguelike game to have a constant home level for the player - in this case, a town. The town in Larn had a bank, a shop, a trading post, a school, a tax administration office (called the LRS), entrances to both parts of the dungeon, and home.
More on [ Larn ]

iLarn - Palm OS port of Ularn. Changelog, tips, source and executable files, and build instructions.
Larn - Synopsis and feature list. Links to UNIX source files and Amiga, Atari, and DOS executables.
MIT Spoiler Collection - Contributed hints and walkthroughs originally posted to Usenet.
Ularn 1.6 - Upgrade adds graphic interface support. Screenshot, notes, Unix/X11 and Windows sources, and Windows executable.
Ularn Spoilers/Reference - Commentary and sets of well-organized data tables and formulae taken from source files.
Ularn.org - Ultra-Larn 1.5 broadens support to include most modern UNIX systems. Changelog and source files.
Ultra-Larn - Ularn introduces character classes and new levels, monsters, spells, and items. Basic strategy, spoilers, and source files.
Variant Ularn - Independent reworking. Background, changelog, and source.
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