Spacewar is one of the earliest video games for a digital computer. Steve "Slug" Russell, Martin "Shag" Graetz and Wayne Wiitanen of the ficticious "Higham Institute" conceived of the game in 1961, with the intent of implementing it on a DEC PDP-1 at the Massachusetts Institute of Technology. After Alan Kotok obtained some sine and cosine routines from DEC, Russell began coding, and by February 1962 had produced his first version. It took approximately 200 hours of work to create the initial version. Additional features were developed by Dan Edwards, Peter Samson, and Graetz.
Space War 2000 :: Space Combat

Alex Nicolaou's Space War - Contains Java based version of game, with instructions.
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Spacewar - The original space combat game written to run as a Java applet.
Spacewar - Contains history, articles covering early development, Intergalactic Spacewar Olympics, code, influences, and game controllers, and Macintosh version of game.
SpaceWars - Peter Hirschberg and Josh Cogliati's C++ based version of game. Includes features, download of source, requirements, and screen shots.
Meta Description: [ Space Wars is a implementation of the original Space War's game. ]
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